Website powered by

City (Environment design for "Time step")

Environment design work for my video game, "Time step". This level was the second environment design work I did for the project. I worked on this game alone as a university project.
My work included the task of modeling, texturing the buildings, roads, and other 3D assets that enriched the environment. The most difficult part of the processes was that I had to do all the work twice. One model in it's destroyed state, and the other in it's "normal" state.
The game is about a cataclysmic event that shook the city and through this, the main character somehow receives the ability to travel in time.